US Pat. No. 9,412,239

GAMING MACHINE INCLUDING WIN CHAINS

Novomatic AG, Gumpoldski...

1. A gaming machine operated by a computer, the gaming machine having a standard game play mode and a bonus feature play mode
that include winning and non-winning reel set spins, the gaming machine comprising:
a housing having a user interface and a display attached to the housing;
a computer adapted for operative communication with the user interface and the display, and during the standard game play
mode, the computer communicates with the display to randomly display a matrix of symbols including scatter symbols;

a first evaluation means operated by the computer for evaluating paylines and scatter symbols in the matrix, whereby upon
appearance of a predetermined number of scatter symbols in the matrix the evaluation means triggers bonus feature play mode;
and

a second evaluation means operated by the computer during bonus feature play mode, the second evaluation means sums the number
of winning reel set spins to initialize at least a first win chain, the first win chain terminates upon a non-winning spin;

the second evaluation means next sums the number of winning reel set spins to initialize at least a second win chain, the
at least second win chain terminates upon a non-winning spin, the second evaluation means tracks the number of win chains;
and

a payout is calculated based on the number of winning spins in the at least first and second win chains, and the payout is
multiplied by the number of win chains.

US Pat. No. 9,090,410

CONVEYOR DEVICE FOR COINS

NOVOMATIC AG, (AT)

1. A conveyor device for coins, comprising;
a magnetic drive having at least one magnet element for generating a traveling magnetic field for moving at least one metal
coin in a predetermined movement direction, which differs from the effective direction of gravity, under a magnetic force
uninfluenced by contact with a moved mechanical component;

a detection device, which identifies the presence of the coin, in order to cause the magnetic drive to accelerate the coins
in the predetermined movement direction as required; and

a coin support surface and/or a coin channel, wherein the magnetic drive conveys the coin associated with the coin support
surface or the coin channel, thru at least a portion thereof.

US Pat. No. 9,087,434

GAMING MACHINE AND METHOD WITH BONUS REEL FEATURES

Novomatic AG, Gumpoldski...

1. A gaming machine comprising:
a housing;
an interface supported by the housing;
a set of primary reels positioned in the interface and sharing a common axis, the set of primary reels having a first reel
with a plurality of symbols including a first scatter symbol, the set of primary reels including a second reel with a plurality
of symbols including a second scatter symbol;

a bonus reel positioned vertically above the set of primary reels on the interface and having an axis not aligned with the
common axis of the primary reels, the bonus reel displays only integer values;

a first payline being defined between the first scatter symbol and a first integer value on the bonus reel, and a second payline
being defined between the second scatter symbol and a second integer value on the bonus reel to enable the sum of the first
integer value and the second integer value to determine the number of bonus games enabled by the first and second scatter
symbols.

US Pat. No. 9,697,696

GAMING DEVICES AND METHODS OF OPERATING THEM

NOVOMATIC AG, Gumpoldski...

1. A group of associated gaming devices each having a lottery drawer, each gaming device comprising:
a database having a plurality of data entries, each data entry containing a header and one or more winning numbers associated
with a predetermined time interval;

a pseudo random number generator for generating pseudo random numbers from a seed supplied by the database, wherein the header
of the respective data entry of the database constitutes or contains the seed for the pseudo random number generator; and
a clock for extracting the winning number or numbers from a data entry of the database and to feed the header of the data
entry to seed the pseudo random number generator for that time interval indicated by the clock; and

a comparator for at least one receiving of the extracted winning number or numbers and at least one pseudo random number generated
by the pseudo random generator, wherein the comparator is adapted for generating a win signal when the extracted winning number
and the generated pseudo random number match;

wherein all of the associated gaming devices include identical databases having the plurality of entries, each entry containing
a header and one or more winning numbers associated with a predetermined time interval, and pseudo random number generators
whereby win signals are generated simultaneously.

US Pat. No. 9,373,221

METHOD AND SYSTEM FOR PAYING OUT CREDIT BY MEANS OF GAME MACHINES

Novomatic AG, Gumpoldski...

1. A method for efficiently operating a gaming operation, which comprises the steps of:
disposing at least one automatic gaming machine having one game unit and one pay-out unit operable by a player for a pay-out
of a credit in a form of a confirmation ticket or on a storage medium in a gaming room;

disposing a sever in a separate secured room separate from the at least one automatic gaming machine disposed in the gaming
room, the server being connected to the a least one automatic gaming machine;

allowing an execution of a game with a presence of the credit via the automatic game unit and a pressing of an operating button
by a user of the automatic game unit for starting the game, the automatic game unit having at least one display for displaying
results of the game just executed;

transferring a dataset to the server with the presence of the credit and operation of the pay-out unit, the dataset containing
an amount of the credit;

storing the dataset, following receipt, in the server and in an event of a successful storage a release dataset is returned
to the automatic gaming machine;

printing out at least part of the dataset in a period between receipt of the dataset by the server and a transmission of the
release dataset to the automatic gaming machine with a printer connected to the server and disposed in the secured room;

making available a confirmation ticket upon receipt of the release dataset at the automatic gaming machine; and
dispensing the confirmation ticket to the player, via the automatic gaming machine, and the dataset will be kept available
for a print-out by the server.

US Pat. No. 9,342,941

DEVICE FOR THE ACCEPTANCE OF COINS

Novomatic AG, Gumpoldski...

1. A device for accepting coins, comprising:
a holding fixture comprising a drawer and slide-out rails, the slide-out rails enable the drawer to slide between an open
configuration and a closed configuration;

the holding fixture includes a coin insertion slot for receiving coins when the drawer is in the open configuration and when
the drawer is in the closed configuration, the width of the coin insertion slot being configured to receive individual coins;
and

the holding fixture has a side, the coin insertion slot is affixed on the side;
the holding fixture includes a coin opening for simultaneously receiving multiple coins when the drawer is in the open configuration,
at least one coin outlet area having an outlet opening, the coin outlet area has a fixed part and a moveable part, the moveable
part being moveable to incline with respect to the fixed part;

sliding the holding fixture from the open configuration to the closed configuration enables coins received by the holding
fixture to move out through the outlet opening;

the fixed part has a lower part, and the moveable part being arranged on the lower part of the fixed part to swivel with respect
to the fixed part; and

the moveable part includes a guide wheel, the holding fixture includes a guide, the guide wheel and the guide cooperate to
support the moveable part and enable coins to slide on the moveable part when the moveable part inclines.

US Pat. No. 9,230,384

DEVICE FOR INSERTING BANK NOTES INTO A BILL ACCEPTOR

NOVOMATIC AG, Gumpoldski...

1. A gaming machine comprising:
a housing including a bill acceptor facing outwardly therefrom;
a door attached to the housing and moveable between an open position and a closed position; and
a feeder disposed within an opening in the door and configured to engage with a portion of the bill acceptor when the door
is closed, the feeder including a bill acceptor receiving portion disposed on an interior side of the feeder and having a
pair of opposing lateral positioning flanks that expand away from each other in a direction towards the bill acceptor, and
a pair of adapter elements, each adapter element being attached to one of the flanks and adjustably affixed along a length
of the flank to change the distance between the adapter elements so that the bill acceptor receiving portion can be adjusted
to connect with a plurality of different sized bill acceptors.

US Pat. No. 9,728,035

GAMING MACHINE

NOVOMATIC AG, Gumpoldski...

1. A gaming machine comprising a housing, in which are arranged a game sequence controller, at least one display device for
displaying a gaming device, and at least one switching element which is actuatable by a user and which is connected to the
game sequence controller, wherein the switching element is assigned at least one electromagnetic device which is coupled to
the game sequence controller and which comprises a permanent magnet and an excitable coil and which generates, upon an actuation
of the switching element, information that can be detected tactilely by a user in the form of a vibration depending on the
course of the game, wherein the switching element is embodied as a touch-sensitive sensor panel of a touchscreen, wherein
the switching element and/or the sensor panel are/is mounted and/or embodied in an oscillating fashion, one part of the electromagnetic
device is arranged in a housing-fixed manner and the other part is arranged movably relative thereto on the switching element
to be caused to vibrate, wherein the touchscreen comprising a conductively coated front plate is resiliently mounted in a
housing-fixed circumferential frame and, on that side of the front plate which faces away from a user, a plurality of permanent
magnets of the electromagnetic device, said permanent magnets extending into excitable electromagnetic coils, are fixed at
the end side.

US Pat. No. 9,443,386

MONEY DISPENSING UNIT AND GAMING MACHINE HAVING A MONEY DISPENSING UNIT

NOVOMATIC AG, Gumpoldski...

1. A gaming machine comprising a game sequence controller, which game sequence controller is connected to a control device
of a money dispensing unit, wherein the game sequence controller communicates with the control device for the purpose of dispensing
money, wherein the money dispensing unit comprises;
an electric motor and
the control device comprising a storage unit,
wherein the electric motor is coupled to the control device via a controllable switch, which is encapsulated with the electric
motor, and is drivable with current/voltage for a specific time via the switch for the purpose of dispensing money, wherein
a monostable multivibrator assigned to the switch generates a specific run time of the electric motor by a voltage/current
supply of corresponding length by virtue of the electric circuit being closed by the switch; and

wherein the control device is provided and designed for outputting a code formed as a voltage sequence with voltage gaps;
and

wherein a two-core electrical line via which the electric motor is to be supplied with operating voltage/operating current
is usable for transmitting the code,

a comparator component for receiving the code and comparing the code with a predefined code, wherein
a shift register is disposed upstream of the comparator component, wherein the code is filterable by the shift register serially
from the voltage present for the electric motor and is forwardable in parallel to the comparator component, and

in the case where the received code is identical to the predefined code, the switch is drivable for the purpose of supplying
voltage to the electric motor for the purpose of dispensing money via the monostable multivibrator.

US Pat. No. 9,251,415

METHOD AND APPARATUS FOR IDENTIFYING SYMBOL BEARING GAMING BALLS

NOVOMATIC AG, Gumpoldski...

1. A method of identifying a selected gaming ball from a predefined number of gaming balls, each of the gaming balls being
provided with a symbol, which is different from the symbols of the other gaming balls, the method comprising:
a) acquiring an image of a selected gaming ball moving from a starting position through an acquisition area of an image recording
unit,

b) determining from the acquired image the center of mass of the selected gaming ball and maintaining the center of mass unaltered
in the acquired image in the image recording unit for a predefined period of time and limiting relative movement of the center
of mass with respect to the image,

c) determining the position and size of the image of the gaming ball and verifying whether parts of the image of the gaming
ball are located outside a lateral edge predefined with respect to the image, and,

d) if parts of the image of the gaming ball are outside of this lateral edge, the gaming ball is shifted based on the calculated
position along or opposite the progressing direction of the path of the gaming ball and brought back to the acquisition area
of the image recording unit and repositioned, and steps b) to d) are repeated, and

e) based on at least one image recorded with the image recording unit, identifying the symbol which is unambiguously associated
with the selected gaming ball.

US Pat. No. 9,240,096

ELECTRONIC GAMING DEVICE WITH A LIGHT-EFFECT ARRANGEMENT

Novomatic AG, Gumpoldski...

1. A gaming device which produces a lighting effect in a zone of attraction and which is positionable near a neighboring gaming
device having a light source, comprising:
a housing having a front with edges;
a groove formed on at least some of the edges on the front of the housing;
a reflector embedded in the groove, the reflector being concave for capturing light from the neighboring gaming device light
source and for reflecting the captured light towards the zone of attraction;

a light bar attached to the at least some edges adjacent the reflector for directing light towards the neighboring gaming
device, which reflects the directed light towards the zone of attraction; and

whereby, the light bar and the reflector cooperate to direct light to the zone of attraction.

US Pat. No. 9,147,309

ELECTRONIC GAMING MACHINE

NOVOMATIC AG, Gumpoldski...

1. An entertainment machine comprising: a plurality of screens for the presentation of information, wherein the plurality
of screens are directed toward a machine operating position, and wherein the plurality of screens comprise a first screen
and a second screen, and wherein the second screen is staggered behind the first screen so that the second screen is positioned
deeper in the entertainment machine in the direction of a visual axis from the machine operating position than the first screen,
and wherein the first screen and second screen are at least partly overlapping one another so that the second screen has a
visible portion of the second screen smaller in size than the entire second screen when viewed from the machine operating
position:
an inputter comprising a foot or knee pedal for the adjustment of the relative location of the screens to one another; and
a control device for the control of game procedures on the first screen;
wherein the control device comprises a controller for the automatic adjustment of the covering adjustment apparatus in response
to the game procedure.

US Pat. No. 9,728,030

ELECTRONIC GAME AND/OR ENTERTAINMENT DEVICE

NOVOMATIC AG, Gumpoldski...

1. A gaming and/or entertainment device comprising:
a plurality of separate display units for displaying information, wherein the display units are separately mountable components
and

at least one of the display units is provided with a touch panel for inputting control instructions by touch, wherein the
touch panel is of continuous design extending over at least part of each of at least two different video display units and
extending over the boundary region or the intermediate space between the at least two different video display units;

wherein the touch panel forms a transparent viewing panel which is mounted in front of the at least two different display
units and which is fitted into a device housing and forms the machine operating position facing the front region of the device
housing.

US Pat. No. 9,666,017

ELECTRONIC GAMING AND/OR GAMBLING MACHINE

NOVOMATIC AG, Gumpoldski...

1. A method of switching screens on a gaming machine comprising:
calculating a first content by the gaming machine, and wherein the gaming machine comprises a first screen, a second screen,
and a graphics controller;

displaying the first content on the first screen;
calculating a second content by the gaming machine;
displaying the second content on the second screen;
switching the first content and the second content by a switching device, wherein the switching comprises manipulating at
least one of a signal path or a memory address in the switching device, and wherein the switching comprises displaying the
first content on the second screen after the displaying the first content on the first screen, and wherein the switching further
comprises displaying the second content on the first screen after the displaying of the second content on the second screen.

US Pat. No. 9,472,053

GAMBLING AND/OR GAMING APPARATUS

NOVOMATIC AG, (AT)

1. A gambling system comprising:
at least one of a keyboard and a touchscreen for inputting a piece of a stake and/or playing-tip information in a form of
a number and/or a number combination and/or a number matrix;

an outcome ascertainment apparatus for ascertaining a winning number and/or a winning number combination and/or a winning
number matrix;

an indicator apparatus for indicating the ascertained winning number and/or the ascertained winning number combination and/or
winning number matrix; and

a win ascertainment apparatus for ascertaining a gambling or gaming win from a comparison of the ascertained winning number
and/or the ascertained winning number combination and/or the winning number matrix with the input stake and/or playing-tip
information;

a skill and/or skilled sport installation comprising game equipment used in a game of skill to be played at the skill and/or
skilled sport installation, wherein each of the game equipment comprises a game equipment memory and wherein the game equipment
memory stores game equipment data readable by a reading apparatus at the skill and/or skilled sport installation;

a participant memory, separate from the name equipment memory, configured to store participant data concerning one or more
participants participating in the game of skill at the skill and/or skilled sport installation, wherein the participant data
is readable by the reading apparatus;

a central computer connected to the reading apparatus and the outcome ascertainment apparatus and comprising a central database,
wherein the central computer is configured to:

allocate the game equipment to the one or more participants prior to commencement of the game of skill,
store the game equipment data in the central database,
store the participant data in the central database or another database,
continuously read the game equipment date and the participant data during the course of the game of skill to ensure the allocation
of the game equipment to the one or more participants is adhered to,

wherein the outcome ascertainment apparatus comprises:
a monitoring apparatus for monitoring a skill and/or skilled sport installation on which a game of skill and/or skilled sport
which provides at least one game outcome can be executed by at least one participant, wherein the monitoring apparatus comprises
a game outcome determination device for determining the game outcome, wherein the monitoring apparatus comprises using at
least one of a camera, a pin setting apparatus, and a pin gripping apparatus;

wherein the game of skill is executed by at least one of the participants using the game equipment and the game outcome is
determined from a number of hits with the game equipment; and

a determination device for determining the winning number and/or winning number combination and/or winning number matrix from
the determined game outcome.

US Pat. No. 9,759,393

ILLUMINATED FRAME SYSTEM

NOVOMATIC AG, Gumpoldski...

1. An illuminated frame system for framing a display unit comprising:
a frame on which a lighting configured to illuminate the frame is arranged, wherein the frame frames a frame interior where
the display unit is to be arranged, and wherein the frame is made up of a plurality of frame parts, wherein the lighting comprises
LEDs; and

a shading configured to shade the frame interior from light which is emitted by the lighting, wherein the shading is associated
with the lighting, wherein said frame parts are connected to one another and have, at their end sections, a complementary
connector, wherein the connector is configured to be engageable in an interlocking manner, wherein a profile recess extends
in the plurality of frame parts and is open in the direction of a frame front side, wherein the profile recess is configured
to arrange the lighting in a recessed manner, wherein a profile flank is configured to delimit the profile recess, and wherein
the profile flank blanks-off the lighting which is recessed in the profile recess with respect to the frame interior; and

wherein the plurality of frame parts comprise at least one straight frame part and at least one bent frame part, wherein the
straight and bent frame parts are produced from different materials, wherein the at least one straight frame part is in the
form of a metal profile, wherein the metal profile is a bent sheet-metal profile, wherein the at least one bent frame part
is in the form of a plastic profile, and wherein the plastic profile is a plastic injection-molded profile.

US Pat. No. 9,596,492

EMBEDDED SYSTEM FOR VIDEO PROCESSING WITH HARDWARE MEANS

NOVOMATIC AG, Gumpoldski...

1. An embedded system for video processing with hardware for realizing the following functions in a betting agency comprising:
a) a server function, wherein for realizing the server function the following functions are realized:
a1) receiving of at least one data stream pertaining to betting, the at least one data stream having information content selected
from the group consisting of: dynamic live betting odds, game statistics, and parallel TV live broadcasts of several sports
events;

a2) compression of each of the at least one data stream yielding in each case a combined data stream;
a3) output of each of the combined data stream via a protocol based network;
b) a client function, wherein for realizing the client function the following functions are realized:
b1) receiving of at least one combined data stream from the protocol based network pertaining to the betting;
b2) decompression of the at least one combined data stream;
b3) output of the at least one combined data stream displayed in any order on one or several monitors;
c) wherein the hardware is adapted to compress and decompress a continuous combined data stream;
d) the hardware for realizing the server function and the client function are arranged on a joint circuit board;
e) hardware for accepting more than one combined data stream via the protocol based network;
f) hardware for decompression of more than one combined data stream;
hardware for scaling and/or rotating and/or merging and/or cross-fading of more than one decompressed image and audio data
stream;

g) hardware for joint output of more than one decompressed image and audio data stream for simultaneous display on a monitor;
and

h) hardware for separate output of one or more combined data streams on at least two monitors, which are arranged as a video
wall;

wherein the compression and decompression of the continuous combined data stream is designed in such a way that they conduct
an individual security with a hardware serial number and an individual activation code, and

comprise activation code monitoring means adapted to emit an activation code warning signal or an activation code approval
signal, which conduct a monitoring and comparison of activation codes.

US Pat. No. 9,685,035

APPARATUS AND METHOD FOR A GAME WITH BLOCKADING GAME SYMBOLS

Novomatic AG, Gumpoldski...

1. An electronic gaming machine (“EGM”), comprising:
(a) a random number generator (“RNG”) for generating random numbers that determine an outcome of a game and that correspond
to a predefined set of game outcomes including winning and losing outcomes;

(b) a display for displaying game play including at least a subset of the predefined set of game outcomes;
(c) a physical payment acceptor operable to receive a first physical item representing a first monetary amount;
(d) a dispensing mechanism for dispensing a second physical item representing a second monetary amount; and
(e) a controller operable to communicate with the RNG, the display, the physical payment acceptor and the dispensing mechanism
in order to facilitate the game by:

(i) updating, based on receiving an indication that the first physical item representing the first monetary amount has been
input to the physical payment acceptor, a credit balance of funds available for wagering;

(ii) receiving, after the updating, an input initiating the game and deducting an appropriate wager amount from the credit
balance based on the input;

(iii) receiving, in response to the initiating, at least one random number from the RNG and controlling the game play on the
EGM to provide a plurality of symbols positioned in a matrix of positions, each particular symbol being displayed in a manner
visible to a player of the game and positioned in the matrix wherein a first subgroup of symbols is categorized as blockaded
despite being visible and wherein a second subgroup of symbols is accessible, wherein the matrix comprises a plurality of
paylines along which winning combinations of symbols may be positioned and further wherein only symbols deemed to be accessible
symbols are included in a determination of whether a winning combination of symbols has been formed along a particular payline;

(iv) wherein, if at least one first level winning combination of at least two symbols is formed from the second subgroup,
providing a first notification of a first level win and removing the at least two symbols forming the at least one first level
winning combination of the at least two symbols from the matrix on the display to form a first new set of accessible symbols
from a combination of any remaining accessible symbols from the second subgroup and newly accessible symbols from the first
subgroup;

(v) wherein, if at least one second level winning combination of symbols is formed from the first new set of accessible symbols,
providing a second win notification of the at least one second level winning combination of symbols; and

(vi) instructing the dispensing mechanism to dispense the second physical item upon receiving a request from the player to
cash out the credit balance.

US Pat. No. 9,631,414

DEVICE FOR MANAGING VALUABLES INCLUDING MONEY

Novomatic AG, Gumpoldski...

13. A device capable of managing valuables comprising:
a housing having a service area including a printer;
a primary vault attached to the housing and having a primary vault locking system for storing valuables;
a secondary vault, the secondary vault sits immediately on top of the primary vault defining an opening that extends between
the secondary vault and the primary vault;

control electronics being mounted in the secondary vault, the control electronics including a computer and a power supply
for operating the device;

a connecting line extending between the control electronics of the secondary vault into the primary vault, the connecting
line including

a detachable interface in the opening between the primary vault and the secondary vault;
the detachable interface includes a first coupling part and a second coupling part countersunk in a snap-fit in the opening,
and

wherein, pulling the second coupling part from within the secondary vault detaches the connecting line without any need to
access the primary vault or to handle the first coupling part.

US Pat. No. 9,595,156

PRIZE WHEEL WITH GESTURE-BASED CONTROL

NOVOMATIC AG, Gumpoldski...

1. A method for operating a wheel of fortune by a user, wherein a camera is used to establish the position of the center of
mass of the body and of a hand of the user,
setting an upper height threshold to a predetermined value in relation to the center of mass of the body, wherein, when the
position of the hand exceeds the upper height threshold, a turning phase is started, during which turning phase the position
of the wheel of fortune is coupled to the position of the hand and the position of the hand is established continuously,

continuously determining the movement performed by the movement of the hand of the user and establishing a turning angle (?),
continuously determining an angular velocity (?), which is the rate of change of the established angle (?) over time,
completing the turning phase depending on a threshold value and determining the angular velocity (?) as an initial turning
velocity (?e) preferably directly before the end of the turning phase,

starting a free rotational phase after the end of the turning phase, wherein the further turning of the wheel of fortune is
performed with the initial turning velocity (?e) as initial velocity and the wheel of fortune is continuously decelerated and comes to rest at a certain end position and
this end position is kept available,

setting a further height threshold to a predetermined value below the center of mass of the body, and
when the turning phase is completed, starting the free rotational phase when the position of the hand drops below the further
height threshold.

US Pat. No. 9,865,124

GAMING AND/OR ENTERTAINMENT DEVICE

NOVOMATIC AG, Gumpoldski...

1. An entertainment device comprising:
a configurable playing table having a configurable number of player positions for which each player position has a screen
adjustably supported at a table panel,

wherein the configurable playing table has a modular construction comprising a playing field, table panels and table consoles,
wherein a screen is integrated into each table panel and a control device is integrated into each table console, wherein the
table panels are separate from the table consoles,

wherein the table panels have a panel part at which a screen is movably supported, wherein the table panels have a flat table
surface flush with a table surface of the playing field and with the flat table surface of an adjacent table panel, wherein
the flat table surface of each table panel surrounds at least three sides of a screen, wherein the screens are adjustable
between a lowered position lowered into the flat table surface of a table panel and an operating position protruding out of
the flat table surface of the table panel, and

wherein the table panels have lateral connectors for connecting the table panel to at least one of another table panel.

US Pat. No. 9,779,584

SYSTEMS, METHODS, AND GAMING MACHINES HAVING ADJUSTABLE PROGRESSIVE AWARDS

Novomatic AG, Gumpoldski...

1. A system, comprising:
a gaming machine comprising:
a monetary input device configured to receive a physical item associated with a monetary value;
a wager input device configured to receive an input representative of a selected wager for a wagering game, the selected wager
being selected from a list of approved wagers; and

a processor coupled to the wager input device and a memory device, the processor configured to:
establish a credit balance based on the monetary value;
decrease the credit balance by the selected wager; and
present the wagering game at an interface, wherein the wagering game includes a jackpot that is winnable based on an outcome
of the wagering game;

a game server configured to transmit content for the wagering game to the gaming machine; and
an award server configured to:
determine a plurality of parameters relating to the jackpot;
track a turnover of the gaming machine;
change a parameter of the plurality of parameters in response to comparison of the turnover to a predetermined value; and
restore the parameter to a previous value in response to the parameter being greater than a parameter value threshold.

US Pat. No. 9,773,367

SYSTEM AND METHOD FOR REVEALING AN ITEM ON A MULTI-TOUCH INTERFACE

Novomatic AG, Gumpoldskr...

1. A system for revealing a key pad in response to touch of a lateral edge of a human hand, comprising:
a interface accessible by a user;
a general purpose computer having a memory, software, and a processor, the computer being connected in operative communication
with the interface to control the interface;

the interface being capable of displaying a key pad on the interface;
the interface detects a sweeping touch of a lateral edge of a human hand of the user on a predetermined location of the interface
to reveal the key pad; and

the interface displays the key pad in response to the sweeping touch at the predetermined location on the interface while
the interface detects the sweeping touch.

US Pat. No. 9,520,701

CABLE HOLDING ELEMENT

Novomatic AG, Gumpoldski...

1. A cable holding device comprising:
a base body;
at least one cable holding element on the base body for defining at least one channel area to accommodate one or more cables;
each cable holding element having two rows of latching projections, each latching projection having a first section and a
second section, the first latching projection section extends from the base body, and the second latching projection section
is bent at an acute angle from the first latching projection section in a direction towards the base body;

the ends of the latching projections of one row overlaps the ends of the latching projections of the other row to form a guiding
means; and

the guiding means being capable of guiding a cable both into and out from the cable holding element.

US Pat. No. 9,805,557

APPARATUS AND METHOD FOR A GAME WITH EXPANDING SYMBOL MATRIX

Novomatic AG, Gumpoldski...

1. An electronic gaming machine (“EGM”) on which a player plays a game, the game including a symbol matrix with a predefined
number of columns and a predefined number of rows in each column, comprising at least:
a display device configured to display a sequence of game play with the symbols arranged in the symbol matrix as game outcomes;
an input device configured to receive input from a player to initiate game play;
a random number generator (“RNG”) for generating random numbers that determine an outcome of a game and that correspond to
a predefined set of outcomes including winning and losing outcomes;

a control unit in operative communication with the display device, the input device and the RNG, and configured to control
game play to provide a plurality of symbols positioned in the symbol matrix, the control unit operable to:

initiate game play in response to player input via the input device;
randomly determine an outcome of the game play using numbers generated by the RNG;
direct the display device to display the outcome of the game play in the symbol matrix, wherein symbols are randomly arranged
within the symbol matrix;

in response to detecting a trigger event, randomly define a range for expanding the symbol matrix by increasing the number
of positions in the symbol matrix, thereby selecting a defined range of matrix expansion;

create an expanded symbol matrix and indicating the defined range of matrix expansion on the display device;
randomly determine an active symbol matrix area with the defined range of matrix expansion wherein the active symbol matrix
area is smaller or equal in size to the defined range of matrix expansion; and

using the expanded symbol matrix for at least one consecutive game play including a next play of the game.

US Pat. No. 9,795,876

GAMING MACHINE WITH FEEDBACK MECHANISM

NOVOMATIC AG, GUMPOLDSKI...

1. A gaming machine comprising a housing, in which are arranged a game sequence controller, at least one display device for
displaying a gaming device, and at least one switching element which is actuatable by a user, wherein the switching element
is connected to the game sequence controller, and the at least one switching element is embodied as a rotary switch, a pressure
switch, a pull switch or a pushbutton switch or as a combination of said switches is assigned at least one electromagnetic
device which is coupled to the game sequence controller and has at least one coil and a magnetic bar, wherein the electromagnetic
device generates, upon an actuation of the switching element, information that can be detected tactilely by the user in the
form of a change of position and change of shape of the switching element depending on the course of the game with respect
to a switching process,
wherein for changing the position and shape of an actuation element of the switching element, the actuation element is produced
at least regionally from an elastic material, wherein the magnetic bar of the electromagnetic device for altering the shape
of the actuation element is embedded into the elastic material and wherein the magnetic bar is arranged both rotatably and
axially displaceably in the coil of the electromagnetic device.

US Pat. No. 9,761,088

MULTIPLAYER GAMING SYSTEM

NOVOMATIC AG, Gumpoldski...

1. A multiplayer gaming system comprising:
a plurality of gaming terminals, wherein each of the plurality of gaming terminals comprises:
an acceptor configured to accept a physical item from a player, the physical item being associated with a monetary value to
establish a credit balance,

a display device,
an input device configured to accept a wager and a prediction concerning an outcome of a wagering game, wherein the wager
is deducted from the credit balance, and

wherein each of the plurality of gaming terminals has a number associated with the gaming terminal; and
a ball game device comprising:
a gaming area;
a launching mechanism configured to launch a ball into the gaming area in connection with the wagering game; and
a control unit, wherein the control unit is in communication with the plurality of gaming terminals and wherein the control
unit comprises a random number generator configured to generate a number at random and a timer device configured to establish
a time frame to place at least one of the wager and the prediction,

wherein the control unit is configured to select the gaming terminal using the number generated by the random number generator
at a first point in time within the time frame,

wherein the display device of the gaming terminal selected at random by the control unit is controlled to begin displaying
a start signal at a second point in time after the time frame,

wherein the launching mechanism is configured to launch a ball into the gaming area in response to the player applying a user
input to the start signal displayed on the display device, and

wherein the display device is configured to display a cashout button in connection with a payout from the credit balance to
the player based on the outcome of the wagering game.

US Pat. No. 9,714,527

LOCKING DEVICE

NOVOMATIC AG, Gumpoldski...

1. A locking apparatus for introduction into a recess of a device to be locked, the locking apparatus comprising:
an actuating pin; and
a bolt part rotatably fixedly connectable to the actuating pin,
wherein the bolt part is configured to be locked or unlocked by rotating the actuating pin,
wherein the bolt part is configured to be fastened in a plurality of positions such that the actuating pin and the bolt part
have releasable latching means having a plurality of latching positions for latching the bolt part in a plurality of axial
positions at the actuating pin,

wherein the latching means have latch contours, wherein the latch contours are configured to engage into one another in a
shape-matched manner, wherein the latch contours are configured to be pushed beyond one another in the longitudinal direction
of the actuating pin under elastic deformation, and wherein the latch contours are configured to latch into one another by
elastically springing back transversely to the longitudinal direction of the actuating pin,

wherein the latch contours comprise a ribbed or grooved surface structure at the actuating pin and at the bolt part, wherein
the surface structure is configured to be brought into shape-matched holding engagement with a counter-contour piece under
elastic deformation of at least one of the surface structure and the counter-contour piece when the bolt part and the actuating
pin axially plug onto one another,

wherein the ribbed surface structure comprises a plurality of holding ribs at the actuating pin, wherein the plurality of
holding ribs are arranged staggered behind one another in the longitudinal direction of the actuating pin at least partly
at the periphery of the actuating pin, and wherein the counter-contour piece comprises at least one counter-contour holding
rib at the bolt part.

US Pat. No. 9,687,747

GAMING DEVICE COMPRISING A VERTICAL HOUSING

NOVOMATIC AG, Gumpoldski...

1. A gaming device comprising a vertical housing for receiving a game sequence controller, an upper front flap and a lower
front flap, wherein the upper front flap serves for holding at least one screen for depicting games controlled with the game
sequence controller, and the two front flaps are mounted on the vertical housing so as to be pivotable in an opposed manner
and are lockable relative to each other in a closed state, wherein the lower front flap comprises a console which projects
beyond the front side of the gaming device and has operating elements, wherein the game sequence controller is coupled to
a housing-side bill processing unit, which, when the lower front flap is closed, is connected to a bill input/bill output
shell integrated in the console, and is further coupled to a housing-side money processing unit, which comprises a coin accepter
unit, a coin box and a coin payout unit, wherein a money output shell is embedded in the console, which money output shell,
when the lower front flap is closed, is connected via a coin channel to the money processing unit installed on the housing
side.

US Pat. No. 9,633,519

SHORT TIME INTERVAL BETTING SYSTEM AND METHOD HAVING A CINEMATIC DISPLAY AND A PHYSICAL ARENA

Novomatic AG, Gumpoldski...

1. A system for enabling betting during the course of an event, comprising:
a physical arena having a track and devices that move in a pattern around the track;
a cinematic display corresponding to the physical arena for displaying events and for displaying odds during the course of
a particular event;

a computer in operative communication with the physical arena and the cinematic display for generating basic outcome probabilities
of event outcomes for the set of events;

the computer initially determines a first win bet probability for a particular event, transforms the first win bet probability
based on a transformation function to enable initial betting on the particular event;

during the course of the particular event, the computer determines a second win bet probability and transforms the second
win bet probability based on the transformation function, and delivers the transformed second win bet probability to a user
to enable the user to execute a bet in real time during the course of the event.

US Pat. No. 9,566,504

AIR CLEANER FOR REMOVING AIR POLLUTANTS FROM AN AIR STREAM

NOVOMATIC AG, Gumpoldski...

1. An air cleaner for removing air-polluting materials from an airflow, comprising
a filter device (1) which includes at least one filter layer (4) held by a filter holder (5) in said airflow (3) substantially perpendicular to a main flow direction thereof, said at least one filter layer formed by a plurality of stick-shaped
filter elements (6) for absorbing or adsorbing the air-polluting materials on a surface of the stick-shaped filter elements (6),

wherein said at least one filter layer (4) has a periphery going along an outermost one of said plurality of stick-shaped filter elements (6e) and/or end portions of said plurality of stick-shaped filter elements (6),

wherein the air cleaner further comprises a mounting frame (26) surrounding said at least one filter layer (4) at the periphery thereof

wherein said mounting frame (26) is provided with an insertion recess (27), an inside surface of the insertion recess (27) fully overlapping the at least one filter layer (4) when viewed in an airflow (3) direction, wherein the filter holder of the at least one filter layer (4) is in contact with the inside surface of the insertion recess (27), thus enabling insertion and removal of the at least one filter layer (4) into and from the mounting frame (26) in a direction perpendicular to a plane defined by the at least one filter layer (4),

wherein said plurality of stick-shaped filter elements (6) are held with each other by a holding element (9),

wherein the insertion recess holds the at least one filter layer along at least the periphery formed by the end portions of
the plurality of stick-shaped filter elements, and

wherein opposite ends of the plurality of stick-shaped filter elements (6) and/or the holding element (9) are press-fitted into the insertion recess (27).

US Pat. No. 9,811,983

GAMING MACHINE, SYSTEM AND METHOD FOR PLAYING A FEATURE GAME

Novomatic AG, Gumpoldski...

1. A gaming machine comprising:
a housing;
a game display, the game display being transmissive to facilitate highlighting of symbols, and
a game controller arranged to control images displayed on the game display, the game controller being arranged to play a game
in normal game play mode wherein a plurality of symbols are randomly selected from a predetermined set of symbols and displayed
on the game display;

the game controller initiates a feature game mode if a scatter symbol is displayed, the feature game mode being characterized
in that the game controller is programmed to:

determine a set of feature game symbols, the set of feature games symbols containing at least one switchable symbol that may
be switched between a first state and a second state when the switchable symbol is randomly selected, the switchable symbol
enables a multiplier after being randomly selected in the first state;

the set of feature games symbols containing at least one switching symbol, that switches the switchable symbol between the
first state and the second state, and enables the multiplier to persist during normal game play mode, the switching symbol
being a symbol other than the switchable symbol;

randomly select one symbol from the set of feature game symbols; and
determine whether the randomly selected feature game symbol is the at least one switchable symbol in the second state and
when the at least one switchable symbol is in the second state, feature game play mode terminates.

US Pat. No. 9,785,408

SYSTEM AND METHOD OF CENTRALIZED RANDOM NUMBER GENERATOR PROCESSING

NOVOMATIC AG, Gumpoldski...

1. A system in which a plurality of electronic gaming machines (“EGMs”) are connected on a network wherein players are enabled
to play games on the EGMs with an opportunity to win an award, comprising:
a first central server in communication with the network, comprising:
a true random number generator (“TRNG”) for generating random numbers (“RNs”) that determine the outcome of games played on
EGMs on the network wherein each game outcome resulting from a corresponding RN is one of a predefined set of game outcomes
including winning and losing outcomes; and

a true random number generator request handler (“TRNGRH”) for handling RN batch requests with individual RN requests received
on the network from the EGMs or from a service acting as an abstraction layer, and coordinating the transmission of RNs generated
by the TRNG on the network;

at least one server based gaming (“SBG”) server in communication with the network wherein an abstraction layer is configured
for: (a) receiving individual RN requests from at least a first group of EGMs that is a subset of the plurality of EGMs, and
accumulating the RN requests in a request list that forms a batch of RN requests; (b) parsing, in the time intervals ?t< ?T), the request list and determining whether an equation t+?i?ti??T, is fulfilled for any of the RN requests; (c) upon the equation being fulfilled for any i, sending the batch of RN requests
to the TRNGRH for handling and response; receiving a response to the batch request sent to the TRNGRH including a RN corresponding
to each RN request in the batch; and (d) transmitting each RN request in the batch to the appropriate EGM in response to each
individual request received from the EGMs; and

wherein
i is an integer for counting RN requests;
t is a running time variable in the system;
?i is an expected response time for a particular EGM to receive a RN;

ti is the latest arrival time at which a particular request for a RN made on EGM i may be answered;

?T is an operator defined value set to cover an unexpected level of fluctuation; and
?T is the maximum allowable latency time between request and receipt of a RN on the EGM.

US Pat. No. 9,747,752

METHOD OF AND DEVICE FOR GENERATING TRUE RANDOM NUMBERS AND A GAMING SYSTEM

NOVOMATIC AG, Gumpoldski...

1. A device for generating true random numbers by way of a quantum optic process, the device comprising:
a light source capable of generating a single-photon pulse series within a light beam;
at least two detectors each for detecting single-photons within the light beam thereby providing detector signals; and
control means configured to control the generation of the single-photon pulse series and to register the detector signals
for generating true random numbers,

wherein the detectors for detecting single-photons each comprises at least one quantum dot; and
wherein the detectors are positioned at equivalent transverse spatial position of detection probability of single-photons
in the light beam wherein the light source for generating the single-photon is based on a quantum dot structure.

US Pat. No. 9,508,228

MULTIPLAYER GAMING SYSTEM

NOVOMATIC AG, Gumpoldski...

1. A multiplayer gaming system comprising:
a ball game device having a launching mechanism for launching a ball into a gaming area to start a game, the gaming system
further comprising a start controller for controlling start of the launching mechanism and a plurality of gaming terminals
for a plurality of players, the gaming terminals comprising an input device for inputting at least one of a prediction and
a bet for an outcome of a game, wherein the input device of each gaming terminal comprises a start signal inputter for inputting
a start signal for starting the launching mechanism, wherein the start controller comprises a random signal generator for
randomly selecting at least one of the gaming terminals for enabling to generate the start signal and a display signal generator
for generating a display signal indicative of the gaming terminal to be selected for the generation of the start signal, wherein
the start controller is responsive to a timer device providing for a time frame for placing predictions and/or bets on the
outcome of a game, wherein a selector is adapted to select the gaming terminal for the generation of the start signal at a
predetermined first point of time within said time frame and wherein the display signal generator is adapted to control the
display signal to occur and to be displayed at a predetermined second point of time after said time frame;

an acceptor configured to detect or accept a physical item, the physical item being associated with a monetary value to establish
a credit balance based on the monetary value;

an input device configured to accept a wager, the wager being deducted from the credit balance; and
a cashout button configured to initiate a payout from the credit balance to the player.

US Pat. No. 9,940,784

APPARATUS AND METHOD FOR A GAME WITH BLOCKADING GAME SYMBOLS

Novomatic AG, Gumpoldski...

1. An electronic gaming machine (“EGM”), comprising:(a) a random number generator (“RNG”) for generating random numbers that determine an outcome of a game and that correspond to a predefined set of game outcomes including winning and losing outcomes;
(b) a display for displaying game play including at least a subset of the predefined set of game outcomes;
(c) a physical payment acceptor operable to receive a first physical item representing a first monetary amount;
(d) a dispensing mechanism for dispensing a second physical item representing a second monetary amount; and
(e) a controller operable to communicate with the RNG, the display, the physical payment acceptor and the dispensing mechanism in order to facilitate the game by:
(i) updating, based on receiving an indication that the first physical item representing the first monetary amount has been input to the physical payment acceptor, a credit balance of funds available for wagering;
(ii) receiving, after the updating, an input initiating the game and deducting an appropriate wager amount from the credit balance of funds based on the input;
(iii) receiving, in response to the initiating, at least one random number from the RNG and controlling the game play on the EGM to provide a plurality of symbols positioned in a matrix of positions, each particular symbol being displayed in a manner visible to a player of the game and positioned in the matrix, wherein the matrix comprises a plurality of paylines along which winning combinations of symbols may be positioned;
(iv) identifying as accessible symbols those symbols out of the plurality of symbols positioned in the matrix which do not have another symbol positioned to at least one side in an adjacent column of the matrix;
(v) identifying any winning outcomes presented in the matrix by considering, along each payline of the plurality of paylines of the matrix, only the accessible symbols;
(vi) updating the credit balance of funds to provide any monetary winnings resulting from the identifying of any winning outcomes; and
(vii) instructing the dispensing mechanism to dispense the second physical item upon receiving a request from the player to cash out the credit balance of funds.

US Pat. No. 9,504,913

ELECTRONIC GAMING MACHINE

NOVOMATIC AG, Gumpoldski...

1. An entertainment machine, comprising:
a plurality of screens for the presentation of information, wherein the plurality of screens are directed toward a machine
operating position, and wherein the plurality of screens comprise at least a first screen and a second screen, and wherein
the second screen is positioned deeper in the entertainment machine in the direction of a visual axis from the machine operating
position than the first screen, and

a control device for the control of the screens and/or for the control of game procedures;
wherein a portion of the second screen is partly hidden behind the first screen at all times when the entertainment machine
is in operation and when viewed from the machine operating position, and the second screen has a visible screen section visible
from the machine operating position, and wherein the first screen has the same size and format as the second screen.

US Pat. No. 10,030,854

CEILING ILLUMINATION WITH MOUNTINGS FOR PANELS

Novomatic AG, Gumpoldski...

1. A view-panel, comprising:a translucent view-panel through which light can be transmitted;
a panel retaining device for the retention of the view-panel and a fixing means for mounting the view-panel on a fixed structure; the panel retaining device includes at least three interconnected retaining arms which are arranged in the shape of a star;
the panel retaining device retains at least two view-panels parts at their adjoining inner faces so that the view-panel together form a substantially continuous view-panel surface, the view-panel parts have free outer faces, which are not retained by the retaining arms, and
the outer faces together form an outer circumference of the view-panel.

US Pat. No. 9,691,210

COIN PROCESSING DEVICE AND CORRESPONDING METHOD FOR CLASSIFYING COINS

NOVOMATIC AG, Gumpoldski...

1. A coin processing device with a computer control (9), wherein the computer control (9) comprises a storage unit (36), the coin processing device having at least one coin channel (34) for conveying a coin (35), wherein the at least one coin channel (34) has at least one sensor (37) suitable for measuring a throughput time of the coin (35), wherein the sensor (37) is an optical measurement device, the optical measurement device having at least one photoelectric barrier (40) having a light source (45) and two light receivers (46) in a throughput direction of the coin (35), the light receivers (46) being arranged on both sides of the light source (45) for receiving light radiation reflected on a peripheral edge of the coin (35), and wherein the sensor (37) is coupled with the computer control (9), and the coin processing device further having an accelerating device (43), which is coupled with the computer control (9) and is designed for a reproducible acceleration of the coin (35), and wherein a target velocity value for a particular coin (35) is stored in the storage unit (36), the target velocity value being comparable with an actual velocity value calculated on the basis of the throughput time
detected by the sensor (37) such that therefrom the class of the coin (35) can be determined.

US Pat. No. 9,922,501

COMMUNITY AWARD DISTRIBUTION SYSTEM

Novomatic AG, Gumpoldski...

1. A community award distribution system, comprising:
a community of terminals, in which each of the terminals comprises a display that is configured to present an award scheme,
the community of terminals including a first terminal and a second terminal; and

a server arranged to communicate over a network with the community of terminals and provide the award scheme that includes
a community award to be distributed between users of the community of terminals, wherein the server is configured to:

(a) when contacted by the first terminal, respond by downloading content to the first terminal to provide the first terminal
with content for the community award distribution system,

(b) when a user of the first terminal uses the content for the community award distribution system to play a game on the first
terminal:

(i) receive a time stamped data packet from the first terminal,
(ii) determine whether to trigger a community game feature for the user by:
(A) determining whether an eligibility timer for the user indicates that the user is eligible for the community award,
(B) determining that the user who is a first eligible user or another one of said users who is a second eligible user has
achieved a predetermined result in the game, and

(C) if the eligibility timer for the user indicates that the user is eligible for the community award and the first or second
eligible user has achieved the predetermined result, triggering the community game feature, otherwise causing the first terminal
to play the game without the community game feature, and

(iii) return a reply data packet to the first terminal that contains a first indication of whether or not the game has resulted
in a win, and a second indication of whether the community game feature has been triggered,

(c) increment the eligibility timer each time that the user plays a new instance of the game and subsequently decrement the
eligibility timer with the passage of time in each instance of the game,

(d) cause the user to become eligible for the community award when the eligibility timer exceeds a threshold and remains eligible
for the community award until the eligibility timer runs down to zero,

(e) determine a game time average (GTA) for the user,
(f) determine a number of users who are eligible for the community award,
(g) determine an additional time added (ATA) value,
(h) determine a Feature Band Set Chance (FBSC) for the user of the first terminal based on the GTA, the number of users who
are eligible for the community award, and the ATA value, and

(i) dynamically switch between a first reel band set containing a community feature award entry possibility and a second reel
band set containing no community feature award entry possibility, wherein how often the server switches to the first reel
band set is based on the FBSC for the user of the first terminal.

US Pat. No. 9,858,761

REAL TIME BETTING SYSTEM AND METHOD INCLUDING A JACKPOT FOR SHORT TIME INTERVAL EVENTS

Novomatic AG, Gumpoldski...

1. A real-time betting system configured to enable real-time betting on events with a short interval, comprising:
an event control server having memory, a processor in communication with the memory and a means for communicating data in
operative communication with the processor to enable communication of the data via a network;

the event control server includes an event control software configured to communicate event data to system components and
an event control database for collecting and storing the event data, the event data including event phase data;

a real-time betting system server in operative communication with the event control server, the event control server includes
a probability transformer for transforming natural probabilities related to the event data into odds;

a bookmaker server in operative communication with the event control server configured to receive the event data, request
parameter calculation from the event control server and enable bets in accordance with the received event data and parameter
calculation;

the real-time betting system server configured to enable the bets using the odds, the bet having a first stake, and an optional
jackbet having a second stake that is less in value than the first stake, and to enable a secondary payout for each bet enabled
by the bookmaker server, the bet having the first stake, and a secondary payout for a successful jackbet result;

a plurality of betting terminals in communication with the bookmaker server for communicating the bets to the bookmaker server,
the plurality of betting terminals being in operative communication with the real-time betting system server for receiving
the event data;

when a jackbet is placed, the real-time betting system server calculates a jackpot payout probability for jackbets based on
a number of betting terminals receiving jackbets, the total of all first and second stakes of all betting terminals receiving
jackbets and a number of the events;

the plurality of betting terminals each include a payment device selected from the group consisting of: a coin receiver, a
bill receiver, a card reader, a ticket reader, and combinations thereof;

wherein the events have the short interval which is less than two minutes, and are selectively communicated to the betting
terminals to enable the bets to be placed; and

wherein the probability transformer transforms the probabilities related to the event data into the odds using a transformed
value of a parameter using the formula:

t_Trans=t_Calc+(NReal?NAvg)*t_Handicap;

wherein,
t_Trans is the transformed value for the parameter,
t_calc is a calculated value for the parameter,
N_Real is a number of races since a last occurrence of a Jackpot race,
N_Avg is an average number of races between two Jackpot races, and
t_Handicap is a value per race added to the calculated value.

US Pat. No. 9,842,458

WAGERING INTERFACE

NOVOMATIC AG, Gumpoldski...

1. A wagering interface for applying a wager when playing a game, the wagering interface comprising a display screen for displaying
at least a portion of the game being played and at least one slider which is repositionable along a slider path, wherein the
slider path comprises a plurality of graduated markings distributed therealong, the at least one slider being attracted to
a location of a marking disposed proximate thereto, such that the at least one slider is required to overcome a threshold
attraction to the location of the proximate marking in order to move along the path to a location of an adjacent marking,
the at least one slider including a first slider which is repositionable along a first slider path, orientated to extend from
a lower portion of the display to an upper portion of the display and a second slider which is repositionable along a second
slider path, orientated to extend from a lower portion of the display to an upper portion of the display, and
wherein the wager applied when playing the game is dependent on the position of the at least one slider along the path.

US Pat. No. 10,074,001

DEVICE WITH FINGERPRINT SENSOR

NOVOMATIC AG, Gumpoldski...

1. A device comprising a fingerprint sensor, wherein the fingerprint sensor is arranged spaced apart from a handle of the device in a vicinity of the handle in such a way that, when the handle is grasped by index finger and/or middle finger and/or ring finger and/or little finger of a hand, a thumb of this hand is able to be placed next to the handle on the fingerprint sensor such that a thumb tip longitudinal axis of the thumb substantially coincides with a principal axis of the fingerprint sensor, and wherein the handle is moveable relative to the fingerprint sensor between a first work position for a right-handed operation of the fingerprint sensor and a second work position for a left-handed operation of the fingerprint sensor, and the fingerprint sensor is mounted in a rotatable or tiltable manner allowing to provide an acute-angled alignment or tilt of the fingerprint sensor in respect of the handle for both the first work position and the second work position.

US Pat. No. 10,055,934

MULTI-PLAYER, MULTI-TOUCH GAMING TABLE AND METHOD OF USING THE SAME

NOVOMATIC AG, Gumpoldski...

1. A gaming method comprising:acquiring touch information at a gaming table via a touch screen interface for players, said gaming table at least comprising a fiber optic plate having a top side and bottom side, at least one projector and at least one image capturing device;
projecting information via said projector onto the bottom side of said fiber optic plate said fiber optic plate creating a touch screen interface for the players on the its top side;
capturing an image from the bottom side of the fiber optic plate via said at least one image capturing device, said captured image comprising touch information being associated with touch interactions with said fiber optic plate;
comparing said captured touch information with stored touch data;
acquiring fingerprint data of potential players;
storing in a central server said fingerprint data;
wherein the touch information comprises a player's fingerprint information and the touch data stored in the memory comprises fingerprint data;
rendering the fingerprint information acquired by the at least one image capturing device suitable for comparison with stored fingerprint data;
comparing said acquired fingerprint information with stored fingerprint data; and
if a match occurs between said acquired fingerprint information with stored finger print data, projecting information via said at least one projector onto said fiber optic plate creating individual player interfaces on said fiber optic plate based on coordinates where each player's fingerprint is positioned on said fiber optic plate; and
continuously monitoring fingerprint information of one hand of a player while a finger from the second hand of the player interacts with the fiber optic plate.

US Pat. No. 9,997,017

METHOD AND SYSTEM FOR RETROFITTING EXISTING GAMING MACHINES TO TRACK GAMING ACTIVITY

Novomatic AG, Gumpoldski...

1. A method of retrofitting an existing gaining machine to enable tracking of gaining activity of a user, comprising:providing a gaining machine including a cash ticket reader, a cash ticket printer and a computer with software, the software being programmed to enable game play, and to enable the gaining machine to read and print cash tickets;
retro-fitting-the software of the gaining machine and the peripheral devices to further enable the cash ticket reader and cash ticket printer to additionally read and print both tracking tickets and cash tickets using the same device; and
the tracking tickets and cash tickets are different from one another;
printing a first or second tracking ticket with the ticket printer, the first or second tracking ticket including a code representative of the user account number;
wherein upon initiating play of the gaining machine, the player inserts a first tracking ticket to read the account information prior to inserting a first cash ticket to read the cash value into the gaining machine;
wherein after the conclusion of the play of the gaining machine, printing a second tracking ticket which includes erasing the first tracking ticket by applying ultraviolet light and re-printing to yield the second tracking ticket.

US Pat. No. 10,038,931

EMBEDDED SYSTEM FOR VIDEO PROCESSING WITH HARDWARE MEANS

NOVOMATIC AG, Gumpoldski...

1. An embedded system for video processing with hardware for realising the following functions:a) a server function, wherein for realising the server function the following functions are realised:
a1) receiving of at least one image and at least one audio-data stream;
a2) compression of the at least one of the image and audio-data streams yielding in each case a combined image and audio-data stream;
a3) output of at least one of the combined image and audio-data streams via a protocol based network;
b) a client function, wherein for realising the client function the following functions are realised:
b1) receiving of the at least one combined data stream from the protocol based network;
b2) decompression of the at least one combined data stream;
b3) output of the combined decompressed image- and audio-data stream;
c) wherein the hardware is designed in such a way to
c1) check individual security utilizing a hardware serial number saved in the system and an individual activation code and
c2) monitor the individual activation code by monitoring and comparison of the individual activation code to a list of activation codes wherein the hardware is adapted in such a way to compress and decompress the at least one combined image- and audio-data stream with at least 60 frames per second and a resolution of at least 1920×1080 pixels without data jam;wherein only a single type of said embedded system is required physically for security with respect to the at least one combined data stream, but also with respect to product piracy;wherein the hardware for realising the server function and the client function is arranged on a joint circuit board, where the joint circuit board is designed as a PC plug-in card and is displayable in a PC operating system environment as a network card;wherein the hardware further comprises a Field Programmable Gate Array (FPGA) that is individually encrypted, wherein the following functions are provided by the FPGA:a) connection to the protocol based network;
b) firewall that filters IP, Port, and Mac addresses according to a rule table;
c) encryption of the combined data stream to be output, if the embedded system operates as a server; and
d) decryption of the at least one combined data stream, if the embedded system operates as a client; and
wherein the at least one image data stream received if having been recorded by interlaced scanning is output as a progressive scan.

US Pat. No. 9,965,752

METHOD FOR DISPLAYING A SPORTING EVENT AND PRINTING A TRANSACTION RECEIPT

Novomatic AG, Gumpoldski...

1. A method for printing transaction receipts, comprising:accepting payments in a cash register, the cash register in communication with an event server, the event server communicates sporting event choices to the cash register, the cash register and event server being in communication with a risk management server;
the risk management server calculates odds for a variety of different classes of sporting events having a less than one minute duration;
providing a customer interface in communication with the cash register, the customer interface having a display for displaying at least one of said sporting event choices, and an input module for enabling a customer to select at least one of said sporting event choices, and place a wager on the selected sporting event choice;
electronically communicating with a printer to print a transaction receipt having a bar code that encodes the sporting event choice and the wager;
displaying sporting event choices on the customer interface display;
enabling, via the cash register, a customer to select a sporting event choice with the input module;
after the sporting event choice has been selected, displaying a sporting event on the customer interface display; and
printing a transaction receipt, the transaction receipt includes a printed list of items purchased including a price for each item, and a sporting event description including a sporting event completion time, the transaction receipt further including a barcode to enable the transaction receipt to be scanned by a barcode reader.

US Pat. No. 10,068,435

GAMING MACHINE INCLUDING WIN CHAINS

Novomatic AG, Gumpoldski...

1. A gaining machine operated by a computer, the gaining machine having a standard game play mode and a bonus feature play mode that include winning and non-winning reel set spins, the gaming machine comprising:a housing having a user interface and a display attached to the housing;
a computer adapted for operative communication with the user interface and the display, and
during the standard game play mode, the computer communicates with the display to randomly display a matrix of symbols including scatter symbols;
a first evaluation means operated by the computer for evaluating scatter symbols in the matrix, whereby upon appearance of a predetermined number of scatter symbols in the matrix the evaluation means triggers bonus feature play mode and initializes an integer value win chain counter greater than zero, that is based on the number of scatter symbols appearing in the matrix,
a second evaluation means operated by the computer during bonus feature play mode, wherein during the bonus feature play mode a winning reel set spin enables a new reel set spin while leaving the value of the win chain counter unchanged and while a non-winning reel set spin decrements the win chain counter wherein, when the win chain counter reaches a threshold value then bonus game play terminates otherwise a new reel set spin is enabled,
during game play, including both standard game play mode and bonus feature play mode, at least three win chains are achieved, wherein the number of win chains is reflected in the win chain counter.

US Pat. No. 9,998,714

DEVICE AND METHOD FOR DETECTING, MONITORING AND/OR CONTROLLING RACING VEHICLES

NOVOMATIC AG, Gumpoldski...

1. A method for detection, monitoring and/or controlling of racing vehicles on a racetrack, the method comprising:monitoring a respective racing vehicle with at least one camera when traversing a predetermined section of track,
recording images provided by the camera in a recording device, wherein the images provided by the camera are only recorded during a defined time window, when a traversing of the section of track to be determined,
detecting an actual traversing of the predetermined section of track by the racing vehicle by a physical sensor device located adjacent the section of track to be determined and separate from the camera, wherein a sensor signal is output by the sensor device upon a moment of a racing vehicle drives over the predetermined section of track,
marking an image made by the camera at the moment of the output sensor signal from the sensor device, when the output sensor signal is in the defined time window, with a marker;
saving the marked image in an image storage associated with a computer, and separately storing the marker linked with the respective marked image in an event list associated with the computer; and
retrieving an image by choosing a marker from the event list to select and retrieve the image associated with the marker from the saved marked images in the image storage;
wherein the recording controller comprises a determination device for automatic determination of a start and an end of the time window depending on a racing vehicle position and/or a race event, the determination device having a start sensor disposed on the racetrack for the detection of an approach of the racing vehicle, and an end sensor disposed on the racetrack for the detection of a departure of the racing vehicle from the predetermined section of track, wherein the time window is specified depending on the signals of said start and end sensors.

US Pat. No. 9,959,695

COIN BOX FOR A COIN-OPERATED DEVICE

NOVOMATIC AG, Gumpoldski...

1. A coin box for a coin-operated device, wherein the coin box comprises a housing with a front-side removal opening, the removal opening is assigned a sliding door and a supporting floor for the coins is arranged in an interior of the housing, wherein the supporting floor is inclined from a rear wall of the housing in a direction of the removal opening, wherein the sliding door is mounted on a front side of the housing extending between opposite side walls and, in order to guide the sliding door, a bent portion extending parallel to and spaced apart from an associated side wall is formed on front edges of both side walls, wherein the sliding door has, on both sides, a multiple bend flange which wraps around and slidingly engages the bent portion and extends into a clearance present between the bent portion and the side wall.

US Pat. No. 9,939,574

LIGHTING SYSTEM

NOVOMATIC AG, Gumpoldski...

1. A lighting system comprising:a plurality of lighting devices each comprising
a lighting panel, at least one light source, assigned to a narrow side of the lighting panel, for coupling light into the lighting panel, and
a reflector panel facing a flat side of the lighting panel, wherein the flat side of the lighting panel facing the reflector panel or an intermediate layer between the reflector panel and the lighting panel is provided with a surface structure, wherein the surface structure is embodied as a line grid made of continuous, crossing grid lines, and
an arc structure of a modular design, assemblable from a plurality of modular arc parts, including straight base parts, arcuate parts and at least one connection part, wherein the arc parts are contoured in such a way that they can be brought into holding engagement with one another in an interlocking manner,
wherein the plurality of lighting devices are affixed to the arc structure.

US Pat. No. 10,127,761

ELECTRONIC GAMING AND/OR ENTERTAINMENT DEVICE

NOVOMATIC AG, Gumpoldski...

1. A gaming and/or entertainment device having a plurality of separate display units for displaying information wherein the display units form independent assemblies and at least one of the display units is provided with a touch panel for inputting control instructions by touch, wherein the touch panel is of continuous design over, in each case, at least part of at least two different display units, at least one display unit of which has a concavely curved display surface viewed from the device operating position;wherein the touch panel is assigned control means for controlling the position of display elements on at least two different display units, wherein the specified control means have movement means for moving a display element from one display unit to another display unit over the boundaries of the display units lying between them; and
wherein the movement means has blanking control means for blanking out various sections of the display element in accordance with a gap dimension between the display units when the display element is moved over the boundaries of the display units.

US Pat. No. 10,124,262

RANDOM NUMBER GENERATOR

NOVOMATIC AG, Gumpoldski...

1. A random number generator for the provision of at least one of a random number, a random number combination and a random number matrix, comprising:a gaming or gambling machine comprising a user terminal and a screen;
a first monitoring apparatus comprising cameras configured to monitor a first gameplay facility where a game-of-skill capable of providing one or more game outcomes is played by a participant,
wherein the cameras are configured to record real-time video images of the game-of-skill,
wherein the screen is configured to display the real-time video images so that an end user can follow gameplay and make query decisions,
wherein the user terminal is configured to receive a query from the end user requesting the at least one of a random number, a random number combination and a random number matrix;
a game outcome device configured to determine the one or more game outcomes, the one or more game outcomes comprising numerical values; and
a determination device configured to determine the at least one of a random number, a random number combination and a random number matrix from the one or more game outcomes,
wherein the random number combination comprises a sequence of number slots to which numbers can be assigned and the random number matrix comprises an array of number slots to which numbers can be assigned,
wherein the at least one of a random number, a random number combination and a random number matrix is determined and transmitted to the gaming or gambling machine upon a query by the end user during gameplay,
wherein the determination device comprises at least one of a computation and allocation apparatus,
wherein the computation apparatus, using one or more first predetermined rules, is configured to compute one or more random numbers from the one or more game outcomes, and
wherein the allocation apparatus, using one or more second predetermined rules, is configured to assign at least one of the one or more game outcomes and one or more random numbers to a number slot in at least one of the random number combination and the random number matrix.

US Pat. No. 10,342,093

DISPLAY DEVICE AND METHOD FOR ILLUMINATING AN EDGE AREA THEREOF

Novomatic AG, Gumpoldski...

1. A display device comprising;at least two display units;
an illuminating device configured to illuminate a transition area between the at least two display units;
a plurality of determining units including a first determining unit and a second determining unit, wherein the first determining unit is configured to determine a first color information from an image block of a first one of the at least two display units, and the second determining unit is configured to determine a second color information from an image block of a second one of the at least two display units;
a color control device configured to control the color and/or the color spectrum of the light emitted by the illuminating device as a function of the first and second color information; and
wherein the image block of the first one of the at least two display units is assigned to the first determining unit, and the image block of the second one of the at least two display units is assigned to the second determining unit, and the first color information and the second color information can be determined in a temporally parallel manner by the plurality of determining units.

US Pat. No. 10,237,603

EMBEDDED SYSTEM FOR VIDEO PROCESSING WITH HARDWARE MEANS

NOVOMATIC AG, Gumpoldski...

1. A process for video processing and distribution of video data within a betting agency comprising:receiving of data streams pertaining to betting, the data streams being dynamic live betting odds and game statistics;
receiving parallel TV live broadcast of several sports events as video data streams;
compressing of the data streams and the video data streams yielding in each case a combined data stream;
outputting the combined data stream via a protocol based network;
receiving the combined data stream from the protocol based network on a supply of receiver servers;
decompressing of the at least one combined data stream;
outputting the combined data stream displayed in any order on one or several monitors in real time, the at least one combined data stream being continuous from allocated embedded systems, which are operating as a client, wherein the clients individually provide the at least one combined data stream from the supply of the receiver servers to adjust the graphical appearance across the one or several monitors in real time to include 2 to 6 video data streams with selectable size and positioning that are displayed in at least one of the modes of: (a) one of the 2 to 6 simultaneous video data streams is displayed cross-faded over a second of 2 to 6 simultaneous video data streams or (b) four different data streams of the 2 to 6 simultaneous video data streams are displayed simultaneously, or (c) three streams of the 2 to 6 simultaneous video data streams are displayable simultaneously on a 90° rotated screen, or (d) six streams of the 2 to 6 simultaneous video data streams are displayable on one monitor, the at least one mode being selectable via a graphical user interface to the several monitors not only with respect to their adjustment, but also with respect to the contents to be displayed, by a respective allocation of the 2 to 6 simultaneous video data streams wherein scaling and/or rotating and/or merging and/or cross-fading of more than one decompressed image and audio data stream occurs; outputting of one or more combined data streams occurs on at least two monitors arranged as a video wall; the compressing and the decompressing of the continuous combined data stream generates a continuous image- and audio-data stream with at least 60 frames per second and a resolution of at least 1920×1080 pixels without data jam; intermediate storing and repeated output of the at least one combined data stream occurs.

US Pat. No. 10,205,309

CABLE HOLDING ELEMENT AND METHOD

Novomatic AG, Gumpoldski...

1. A cable holding device attachable to an angled frame, comprising:a base body for mounting the cable holding device on the angled frame;
at least one cable holding element on the base body for defining at least one channel area to accommodate one or more cables;
the base body having a “W” shaped profile to enable mounting of the base body on the angled frame;
each cable holding element having two rows of latching projections, each latching projection having a first section and a second section, the first latching projection section extends from the base body, and the second latching projection section is bent at an acute angle from the first latching projection section in a direction towards the base body;
the ends of the latching projections of one row overlaps the ends of the latching projections of the other row to form a guiding means; and
the guiding means being capable of guiding a cable both into and out from the cable holding element.

US Pat. No. 10,161,573

ILLUMINATED FRAME SYSTEM

NOVOMATIC AG, Gumpoldski...

1. An illuminated frame system for framing a display unit comprising:a plurality of frame parts connectable to form a frame having a frame interior, wherein at least one end of each frame part includes a connector releasably engageable with a connector of another frame part and wherein each frame part includes:
a profile recess extending longitudinally along the frame part, wherein the profile recess has a bottom side adjacent to the frame interior and a top side opposite the bottom side;
a profile flank along the top side of the profile recess, and
a shading along the bottom side of the profile recess; and
a light source in the profile recess of one or more of the frame parts and configured to emit light;
wherein the shading is configured to shade the frame interior from the emitted light; and
a fastener configured to fasten at least one screen to the frame, wherein the fastener is arranged on a frame support part, wherein the frame support part is provided in the frame interior, and wherein the frame interior is enclosed by the frame.

US Pat. No. 10,405,396

DISPLAY DEVICE AND METHOD FOR OPERATING SUCH A DISPLAY DEVICE

NOVOMATIC AG, Gumpoldski...

1. A display device comprising:at least one display unit;
an illuminating device;
at least one determining device for determining a color information from an image block of the at least one display unit,
a color control device for controlling the color and/or the color spectrum of a light emitted by the illuminating device as a function of the color information, and
a light detection device for detecting the light emitted by the at least one display unit, wherein the light detection device comprises a limited observation area which detects only one image portion of the display unit and is directed to the image block of the at least one display unit, wherein the light detection device is connected to the determining device, and the mentioned determining device is embodied to determine the color information from the light received from the light detection device,
wherein the light detection device is combined with the illuminating device to form a pre-mounted assembly, which assembly can be attached to the at least one display unit and has mounting and/or positioning means, which are adapted in shape to a border section of the display unit, for mounting and/or positioning on the display unit.

US Pat. No. 10,319,177

USER INTERFACE WITH SLIDER AND POPUP WINDOW FEATURE

Novomatic AG, Gumpoldski...

1. A wagering interface for applying a wager when playing a game, the wagering interface comprising a display screen for displaying at least a portion of the game being played and a slider which is repositionable along a slider path which is orientated to extend from a lower portion of the display to an upper portion of the display,wherein the slider path comprises a plurality of graduated markings distributed therealong, the slider being attracted to a location of a marking disposed proximate thereto, such that the slider is required to overcome a threshold attraction to the location of the proximate marking in order to move along the path to a location of an adjacent marking,
wherein the wager applied when playing the game is dependent on the position of the slider along the path, and
wherein the wagering interface is operable to display a pop up window upon a movement of the slider along the slider path being detected.

US Pat. No. 10,297,111

SYSTEMS, METHODS, AND GAMING MACHINES HAVING ADJUSTABLE PROGRESSIVE AWARDS

Novomatic AG, Gumpoldski...

15. A method of operating a gaming system, comprising:receiving, at a gaming server, data transmitted from a mobile device operating as a gaming machine, wherein the data represents wagering activity on the mobile device, wherein the mobile device is in communication with the gaming server over a network;
associating, by the gaming server, the mobile device with a jackpot group;
generating, by the gaming server, a projected parameter for the mobile device to achieve a desired wagering activity level in response to receiving the data from the mobile device, wherein the projected parameter includes at least one of an increment value, a startup amount for a jackpot, or a maximum amount for the jackpot;
restoring, by the gaming server, the projected parameter to a previous value in response to the projected parameter value being greater than a projected parameter threshold value; and
transmitting, by the gaming server, the projected parameter to the mobile device.

US Pat. No. 10,297,113

GAMING SYSTEMS AND METHODS FOR OFFERING A PLAYER MULTIPLE GAMES

Novomatic AG, Gumpoldski...

1. A gaming system, comprising:a processor; and
a gaming machine in electronic communication with the processor, the gaming machine comprising a first game selection device, a second game selection device, and a display device,
wherein the gaming machine allows a player to select a first game by selecting the first game selection device and allows the player to select a second game by selecting the second game election device,
wherein the processor displays graphics for the first game and the second game on the display device simultaneously, wherein the first game and the second game share the same displayed graphics,
wherein the first game and the second game are identical, except that the first game comprises a first return percentage, and the second game comprises a second return percentage, and the first return percentage and the second return percentage are different, and that the first game is associated with the first game selection device and the second game is associated with the second game selection device, and
wherein the displayed graphics remain unaffected whether the player selects the first game selection device or the second game selection device.

US Pat. No. 10,275,979

TERMINAL SYSTEM

NOVOMATIC AG, Gumpoldski...

1. A terminal system comprising a device terminal (2) as well as an operator's seat (3) which can be connected to the device terminal (2), wherein the device terminal (2) and the operator's seat (3) have electrical and/or signal coupling parts (5) and mechanical positioning coupling parts (6), which can be coupled, wherein the energy and/or signal coupling parts (5) and the positioning coupling parts (6) can be engaged with one another through pushing together the operator's seat (3) and device terminal (2) parallel to the ground, wherein the positioning coupling parts (6) have separately formed vertical and horizontal positioning aids (7; 8) in coupling direction for the vertical and horizontal alignment of the operator's seat (3) with the device terminal (2) when pushing together, characterized in that the vertical positioning aids (7) and the horizontal positioning aids (8) are separately designed coupling parts (9; 10), wherein the vertical positioning aids (7) have a clearance in horizontal direction diagonally to the coupling and uncoupling direction (24) and the horizontal positioning aids (8) have a clearance in vertical direction, wherein the vertical positioning aids (7) and/or the horizontal positioning aids (8) each comprise at least two pairs of mutually engageable coupling parts (9; 10), which are spaced from each other diagonal to a median longitudinal plane through the operator's seat (3) and/or through the device terminal (2), and wherein clamping devices (14) are intended for clamping the operator's seat (3) and device terminal (2) against each other, wherein said clamping devices (14) are assigned to the positioning coupling parts (6).

US Pat. No. 10,249,142

APPARATUS AND METHOD FOR A GAME WITH SYMBOL ARRAY OF VARYING SIZE

Novomatic AG, Gumpoldski...

1. A gaming system via which a player plays a game, the game including a symbol array comprising a first number of symbol positions, the gaming system comprising:a display device configured to display a sequence of game play with symbols arranged in the symbol array as game outcomes;
an input device configured to receive input from a player to initiate a game play;
a control unit in operative communication with the display device and the input device, and configured to control the game play to provide a plurality of symbols positioned in the symbol array, the control unit operable to:
initiate the game play in response to player input via the input device;
identify a trigger event during the game play;
determine, responsive to the trigger event, a defined range for varying a size of the symbol array for use in at least one subsequent game play;
generate a resized symbol array by varying the size of the symbol array in accordance with the range;
randomly determine an active symbol array area within the resized symbol array; and
apply the resized symbol array and the active symbol array area for the at least one subsequent game play.

US Pat. No. 10,368,048

METHOD FOR THE REPRESENTATION OF A THREE-DIMENSIONAL SCENE ON AN AUTO-STEREOSCOPIC MONITOR

Novomatic AG, Gumpoldski...

4. An auto-stereoscopic monitor for displaying a three-dimensional scene, which is provided as a number of basic images which respectively show the scene to be displayed from different viewing angles, the auto-stereoscopic monitor comprising:a memory for storing an image mask for each of the basic images, each of the image masks associated with a size of a native screen resolution of the auto-stereoscopic monitor, or of a partial area adapted to the auto-stereoscopic display window thereof;
a weighting unit adapted to specify a number of basic image masks;
a screen for displaying a raster image;
optical elements which, when using a basic image mask, respectively map a light originating from the basic images to points on a straight line;
a detection unit for determining a current normal distance of an observer from the auto-stereoscopic monitor normal to an image plane of the auto-stereoscopic monitor; and
an updating unit which determines a stretching factor as a function of the normal distance and a nominal distance when the normal distance of the observer changes, wherein the image masks are stretched or compressed in the direction of the horizontal image axis as a function of the stretching factor;
wherein the weighting unit is adapted
to weight the individual basic images according to sub-pixels with the values of the respective image mask assigned to them and then adds them, and to stretch compress the image masks in the direction of the horizontal image axis as a function of the stretching factor by means of interpolation of the image mask, wherein the stretched or compressed image masks have the same resolution and width as the image mask before being stretched or compressed;
to center the stretched or compressed image masks horizontally, so that the horizontal center of the stretched or compressed image masks coincides with the horizontal center of the image mask before being stretched or compressed; and
wherein the distance between two adjacent projection points on a straight line at the current normal distance from the screen, corresponds to a distance between two respective adjacent projection points on a straight line at the nominal distance from the screen.

US Pat. No. 10,337,245

ACCESS CONTROL DEVICE

NOVOMATIC AG, Gumpoldski...

1. An access control device comprising:at least one turnstile (3), wherein each of the at least one turnstile (3) comprises a turnstile post (21) defining a vertical axis and a plurality of barrier elements (5), each of said plurality of barrier elements (5) extending fixedly relative to the axis movable between a blocking position and an unblocking access position;
each of said plurality of barrier elements (5) comprising an illumination device (7) comprising a light emitting panel (6) that is transparently or translucently formed and having illumination visible beyond the device; and controllers that vary the illumination in at least one of color or intensity as a function of rotation around the axis of the turnstile (3).

US Pat. No. 10,338,301

LIGHTING SYSTEM

Novomatic AG, Gumpoldski...

1. A lighting device comprising:a lighting panel having a flat front surface, a flat rear surface and a peripheral narrow side edge,
a housing supporting the lighting panel and surrounding at least a portion of the peripheral narrow side edge of the lighting panel,
at least one light source, assigned to a narrow side of the lighting panel, for coupling light into the lighting panel,
an emission panel having a flat rear surface oriented adjacent the lighting panel front surface, and a front surface and side edge, not surrounded by the housing, for emitting light, and
a reflector facing a flat rear surface of the lighting panel, wherein at least one of:
a) the flat rear surface of the lighting panel facing the reflector, and
b) an intermediate layer between the reflector and the lighting panel, is provided with a surface structure,
wherein the surface structure is embodied as a line grid made of continuous, crossing grid lines; and
wherein a narrow side, extending across at least one of the flat side of the light panel, and the emission panel, form a light exit or emission surface.

US Pat. No. 10,332,351

GAMING SYSTEMS AND METHODS FOR OFFERING A PLAYER MULTIPLE GAMES

Novomatic AG, Gumpoldski...

1. A gaming system, comprising:a processor; and
a gaming machine in electronic communication with the processor, the gaming machine comprising a first game selection device, a second game selection device, a cabinet, and a display device, wherein the display device comprises at least one reel,
wherein the gaming machine presents to a player a first game and a second game, and the gaming machine allows a player to select the first game by selecting the first game selection device and allows the player to select the second game by selecting the second game election device,
wherein the first game and the second game are identical, including sharing the at least one reel as a visual aspect, except that the first game comprises a first return percentage, and the second game comprises a second return percentage, and the first return percentage and the second return percentage are different, and that the first game is associated with the first game selection device and the second game is associated with the second game selection device.

US Pat. No. 10,331,395

GAME DISPLAY ARRANGEMENT AND SYSTEM FOR DISPLAYING A GAME RESULT FROM A GAME RESULT GENERATOR

NOVOMATIC AG, Gumpoldski...

1. A game display arrangement for displaying a game result from a game result generator of a roulette wheel and ball or a die shaking device and die, the arrangement comprising a display screen extending above the game result generator and through which the game result generator is visible, said display screen comprising a screen facet inclined inward over the game result generator and away from a player wagering position, the arrangement further comprising an image projection unit, positioned above the game result generator and the screen facet, and arranged to project a winning result image of a winning ball placement number, colour, die face, or combination thereof from the game result generator onto the screen facet, so that the winning result image appears to be suspended over the game result generator from the perspective of the player wagering position; the game display arrangement further comprising one or more optical surface coatings for reflecting a wavelength of light used to generate the projected image while allowing other wavelengths of light to pass therethrough.

US Pat. No. 10,380,827

SYSTEMS AND METHODS FOR GAMING MACHINES HAVING INTERACTIVE CHAIRS

Novomatic AG, Gumpoldski...

1. A system, comprising:a gaming machine comprising:
a monetary input device configured to receive a physical item associated with a monetary value;
a wager input device configured to receive an input representative of a selected wager for a wagering game, the selected wager being selected from a list of approved wagers; and
a processor coupled to the wager input device and a memory device;
a gaming chair to which a touchscreen device is coupled, wherein the touchscreen device is in electronic communication with the gaming machine, wherein the gaming machine is configured to perform an action in response to a signal from the touchscreen device,
wherein the touchscreen device comprises a housing rotatably coupled to a support via a first rotatable joint, wherein the support is rotatably coupled to the gaming chair via a second rotatable joint, wherein the touchscreen device is adjustable relative to the support, and the support is adjustable relative to the gaming chair, and
wherein the touchscreen device is configured to display an interactive interface comprising:
a selection frame fixed relative to a boundary of the interactive interface;
a selection bar comprising a plurality of buttons rendered behind the selection frame, wherein a button from the plurality of buttons is positioned within the selection frame; and
a selectable button associated with the action, wherein the selectable button is rendered in response to the button positioned within the selection frame; and
a digital-to-analog converter, wherein the touchscreen device transmits the signal requesting the action to the gaming machine, wherein the signal is a digital signal, and wherein the digital-to-analog converter is configured to convert the digital signal from the touchscreen device to an analog signal to be received by the gaming machine.

US Pat. No. 10,380,844

METHOD OF AND SYSTEM FOR GAMING

NOVOMATIC AG, Gumpoldski...

1. A gaming system comprising a gaming server, the gaming server comprising a first database operatively coupled with the gaming server for handling e-wallet cash information of a user; whereinthe gaming server and a plurality of user terminals are connectable via a network;
the gaming server provides a first database to store a plurality of e-wallet records, each record having an account number of the user as a key value;
the gaming system further comprising a biometric data server and a biometric database, wherein the biometric data server is adapted to provide a user-presence-signal to the gaming server,
each of the user terminals comprises a biometric device that receives and/or stores the user's biometric data; and
at least one user terminal being adapted as a gaming machine; and
at least one user terminal provides a cash payout from the user's e-wallet record to the user upon authentication by means of the biometric device and the user's biometric data,
wherein the biometric device is the only component of the gaming system communicating directly with the biometric data server thereby preventing the user's biometric data from being shared with any entity other than the biometric data server;
wherein the gaming server, upon receiving the user-presence-signal, is adapted to request a credit value of the gaming machine and the value of the e-wallet; and wherein if the credit value is zero and the e-wallet value is greater than zero, then a disable-signal is sent to the biometric data server and/or biometric device.

US Pat. No. 10,364,603

ACCESS CONTROL DEVICE

NOVOMATIC AG, Gumpoldski...

1. An access control device comprising modules including at least one side limit and a plurality of side panels interleaved into each other, and at least one barrier element (5), which is movably mounted on a barrier support and can be moved into a blocking position, in which the barrier element blocks access, and into an access position, in which the access is unblocked, the barrier support having a detachable base plate (22) in contact with a floor or ground, the detachable base plate (22) being anchorage-free and positionally adjustable, the at least one side limit, the plurality of side panels interleaved into each other, and the at least one barrier element (5) mounted on the barrier support having the detachable base plate (22) variably delimiting different spatial areas having varying structural spatial elements, said modules bounded by posts that define a portal (2).

US Pat. No. 10,424,156

METHOD OF AND SYSTEM FOR GAMING

Novomatic AG, Gumpoldski...

1. A gaming system comprisinga gaming server (1), a plurality of user terminals (2), and a first database (11) operatively coupled with the gaming server (1) for handling an e-wallet account (71) of a user; wherein the gaming server (1) and the user terminals (2) are connected via a network (6);
the first database (11) storing a plurality of records, each record having an account number of the user as a key value;
each user terminal (2) comprising at least one payment device (61, 62, 21) and a biometric device (72), wherein a user-identification-signal (83) is provided to the gaming server (1) based on a user's biometric data upon accessing the biometric device (72); and wherein the gaming server (1), upon, receiving the user-identification-signal (83), is adapted to request both a credit value of the user terminal (2) and the value of the respective user's e-wallet account (71); and wherein if the credit value is zero and the e-wallet account (71) value is greater than or equal to zero, then a disable-signal (84) for locking the biometric device (72) is sent to the biometric device (72) and, if the e-wallet account (71) value is greater than zero then the e-wallet value is transferred from the e-wallet account (71) to the credit of the user terminal (2); and
wherein while the biometric device (72) is locked, the payment device (61, 62, 21) is unlocked.

US Pat. No. 10,410,466

AMUSEMENT MACHINE AND MONITORING SYSTEM

NOVOMATIC AG, Gumpoldski...

1. A monitoring system for an amusement machine having an enclosure, the monitoring system comprising:a security camera;
an image analysis unit; and
a computer-controlled play control unit, wherein the play control unit is connected to a display device for displaying a game play, at least one actuator allocated to the enclosure and which is configured to output signal information sent by the play control unit,
wherein signals from said actuator, which is embodied as an infrared light emitting diode are detected by the security camera, and the play control unit is configured to drive the infrared light emitting diode such that coding configured to signal a plurality of different machine states is provided, and wherein the image analysis unit analyzes an image, which is detected by the security camera, for the presence of a signal from the infrared light emitting diode, and detects and processes the signal from the infrared light emitting diode which determines a machine state.

US Pat. No. 9,472,053

GAMBLING AND/OR GAMING APPARATUS

NOVOMATIC AG, (AT)

1. A gambling system comprising:
at least one of a keyboard and a touchscreen for inputting a piece of a stake and/or playing-tip information in a form of
a number and/or a number combination and/or a number matrix;

an outcome ascertainment apparatus for ascertaining a winning number and/or a winning number combination and/or a winning
number matrix;

an indicator apparatus for indicating the ascertained winning number and/or the ascertained winning number combination and/or
winning number matrix; and

a win ascertainment apparatus for ascertaining a gambling or gaming win from a comparison of the ascertained winning number
and/or the ascertained winning number combination and/or the winning number matrix with the input stake and/or playing-tip
information;

a skill and/or skilled sport installation comprising game equipment used in a game of skill to be played at the skill and/or
skilled sport installation, wherein each of the game equipment comprises a game equipment memory and wherein the game equipment
memory stores game equipment data readable by a reading apparatus at the skill and/or skilled sport installation;

a participant memory, separate from the name equipment memory, configured to store participant data concerning one or more
participants participating in the game of skill at the skill and/or skilled sport installation, wherein the participant data
is readable by the reading apparatus;

a central computer connected to the reading apparatus and the outcome ascertainment apparatus and comprising a central database,
wherein the central computer is configured to:

allocate the game equipment to the one or more participants prior to commencement of the game of skill,
store the game equipment data in the central database,
store the participant data in the central database or another database,
continuously read the game equipment date and the participant data during the course of the game of skill to ensure the allocation
of the game equipment to the one or more participants is adhered to,

wherein the outcome ascertainment apparatus comprises:
a monitoring apparatus for monitoring a skill and/or skilled sport installation on which a game of skill and/or skilled sport
which provides at least one game outcome can be executed by at least one participant, wherein the monitoring apparatus comprises
a game outcome determination device for determining the game outcome, wherein the monitoring apparatus comprises using at
least one of a camera, a pin setting apparatus, and a pin gripping apparatus;

wherein the game of skill is executed by at least one of the participants using the game equipment and the game outcome is
determined from a number of hits with the game equipment; and

a determination device for determining the winning number and/or winning number combination and/or winning number matrix from
the determined game outcome.